Friday, December 17, 2010

Call for Papers - CMSC




The Coordinate Metrology Society (CMS), the eminent membership association for measurement professionals, proudly announces the "Call for Papers" for their 2011 Coordinate Metrology Systems Conference (CMSC).


The 27th annual event will be held in Phoenix, AZ from July 25-29, 2011. Metrology professionals from leading manufacturers and science laboratories are invited to submit abstracts for technical papers and presentations covering industry best practices, scientific research and developments, and successful applications of 3D coordinate measurement systems. Abstract submissions will be peer reviewed by the CMS Executive Committee and considered for presentation at CMSC 2011.

Click here for more information.

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Tuesday, December 7, 2010

Case Study: 3D Scanning for Historical Preservation

Quality Magazine recently ran a story about our 3D scan project for the Maryland Statehouse. You can read the story below.


Archiving the Past

Restoring the original architectural design of The Maryland State House – a Georgian style building built during the Revolutionary War – was made easier with 3-D imaging technology.




In summer 2008, Direct Dimensions Inc. (DDI), a 3-D laser scanning services firm, performed digital archival work at the Maryland State House in Annapolis, MD. The Maryland Statehouse functions today as the oldest continuously used State House in the nation. It was in the room known as the “Old Senate Chamber” within the Maryland State House that George Washington submitted his resignation as the Commander of the Continental Army on December 23, 1783.

A major renovation planned for the Old Senate Chamber, which included removing the plaster walls to show the original brick surface, created a unique opportunity to document the initial structure of this historically important space. With the brick uncovered for only a short period, the archivists wanted to find a way to quickly and accurately document the chamber.

Given the significance of this structure, DDI was quite willing to demonstrate the 3-D digital capabilities that can be used to not only document but also help analyze the existing structure, site plan and even restore the building.

“The archivists had employed a fairly high-tech program, so we were excited to show them our 3-D imaging technologies to help them stay ahead of the curve,” DDI Business Development Manager Harry Abramson explained.

With only one day on-site in Annapolis to document the entire chamber, the DDI engineering team chose the Surphaser HSX medium-range laser for the project. The Surphaser scanner works by sweeping a laser over a specified area. This then returns a high-definition data map of the surfaces touched by the laser. The resulting data can be up to half a billion of points on the surface map, which is shown as a point cloud. This point cloud is used to model an exact digital replica of the scanned structure.



The Surphaser laser scanner was a perfect tool for this project because it was easily portable and able to quickly laser scan the entire Old Senate Chamber room, which included its exposed original brick walls, plaster ceiling, wood plank flooring, a small second story balcony and the architectural ornamental elements. The scanner, mounted on a tripod like a camera, collected raw data in the form of a dense 3-D point cloud of millions of coordinates of the elements within the chamber. In the end, these 3-D laser images formed a high-definition survey of the entire space, a process that could take weeks using conventional measurement tools.



With the scanning complete, the team returned to DDI, where the raw data scans were loaded into PolyWorks software and then coordinated and aligned together to form a single point cloud of the entire space. The point cloud was processed into a digital mesh and surfaced.

The 3-D model of the Old Senate Chamber was provided for the Historical Structure Archive for the State. The model represents a complete digital duplication of this important space. Due to its resolution and accuracy it could also be used to replicate historical elements in exact detail, should the need arise. The same data can also be used to create architectural elevation drawings, 3-D animations and walkthroughs, or even a miniature physical representation.

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Tuesday, November 30, 2010

3D Scanning Newsletter - November



This month we highlighted some great 3D imaging industry events that are offering the opportunity for you to give back and share your knowledge and expertise with others in our field. We attend, support, and often give technical presentations at these events and always have a wonderful experience!

We also provided a list of some of Direct Dimensions' favorite sites, forums and blogs about 3D scanning.

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Monday, November 22, 2010

Thankful in 2010


Despite the continuing economic challenge, Direct Dimensions has been fortunate to have had another successful year in 2010! This would not have been possible without our wonderful customers, supportive vendors and phenomenal hardworking employees. In the spirit of the Thanksgiving holiday, we would like to express our thanks to everyone who contributed to making 2010 a great year for Direct Dimensions.

Thank you to our customers for trusting us to scan your priceless sculptures, airplanes, historic buildings, inventions and everything else you ask us to 3D digitize for you.

Thank you to our vendors for providing us with the incredible hardware and software products that allow us to scan and model so many types of objects.

And a special thank you to our amazing employees for all of your long hours, dedication, and creativity
.

At Direct Dimensions we are also thankful to be part of two rather extraordinary communities that we would like to mention.

Our company is located in Baltimore, which has one of the most vibrant high technology scenes in the entire U.S. In the last year alone we’ve been invited to participate in many technology showcases and events: Betascape, Tech Crawl East, TEDx MidAtlantic, the AME conference and several Greater Baltimore Technology Council (GBTC) events. The leaders and organizers of these events within our local tech community are an amazing and tireless group of people who inspire us on a regular basis with their creativity.

Thank you Baltimore techies for allowing us to be a part of your community!


Our informal 3D imaging families around the world are constantly innovating and supporting each other. We are honored to be part of so many groups that work so hard to educate us all about the remarkable 3D technologies that we all get to play with every day. Our friends and partners at SME, CMSC, SPAR, LiDAR News, and the UK Laser Scanning forum are a huge asset to the entire 3D imaging community.

And of course, thank you for taking the time to read and comment on our newsletters, blog and forum postings, and even our tweets.

Happy Thanksgiving from Direct Dimensions!

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Monday, November 15, 2010

Project Snapshot - 3D Skull



At Direct Dimensions we recently 3D laser scanned this skull. The final digital model can be used for replication, visualization and even analysis.

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Tuesday, November 9, 2010

Everything You Always Wanted to Know . . . Additive Manufacturing

Chapter 9: From Digital to Physical – Rapid Prototyping and Milling

Up to now we’ve been discussing putting physical objects into the realm of the digital, but before we finish this series we need to talk about another common application for our 3D scanning and modeling processes. Chapter Nine focuses on creating physical objects from digital data.

Important Terminology

Additive Manufacturing – the process of making a physical object from 3D digital data by layering materials; also known as rapid prototyping and 3D printing.

Milling – a subtractive process of removing material to create a physical object directly from 3D digital data by the cutting away from existing solid material.


Applications

You may be asking, why do I need a physical replication of my digital model? After all, we just spent a series of entries talking about turning your physical parts into various digital formats. But there are many good reasons to create new physical models of your data. Here are a few:

* Scaling: Making enlargements, reductions, or even exact size replicas...we can do it all. After a Digital Model has been created, there are few boundaries as to how big or how small we can replicate your object or part.
* Restoration: Our technology enables us to capture accurate 3D data that can be used for manufacturing to completely restore any object that has been damaged by weather, neglect, natural disasters, etc. such as historical monuments and artifacts or aged aircraft and automotive parts.
* Manufacturing Prototype: With a digital model, Direct Dimensions can create a physical prototype that can be used for testing or to manufacture final pieces, such as milling a foam sculpture for a bronze casting pattern or creating a finished prototype as a concept model for a new consumer product.

And now we can talk about the best ways to create the physical models.

Additive Manufacturing (AM)

There are a variety of additive manufacturing equipment manufacturers and processes on the market. Regardless of the type of AM, the various machines read the 3D data most typically in an STL file format. We discussed this format in earlier editions. The software within the machines then generates the layering instructions and directs the deposition of successive layers of material needed to build up the physical part. Essentially this part is created from cross sectional layers. The layers are fused together automatically and ultimately create the final shape, an exact physical replica of the 3D model. Additive manufacturing is an umbrella term that covers many of the following processes.

* One of the earliest and most common types of AM is called Stereolithography (also known as SLA). SLA builds pieces using a laser and a vat of UV-curable liquid resin. Each thin layer of resin is solidified and secured to the layer below with every pass of the UV laser. SLA is good for producing models, patterns, and prototypes. A downside to SLA is that it generally requires support structures to be included in the build, which is part of the SLA process.
* Another AM process is Selective Laser Sintering (also known as SLS). Unlike SLA, SLS can utilize a wide variety of materials such as plastics, metals, and ceramics although post processing may be required. SLS does not require support material while building since it is built and incased within the raw material. SLS uses these materials in a powder format and, by fusing the powder together, creates the layers needed to build the part. SLS is increasingly being used to create final parts for when mass scale production isn’t necessary.
* Similar to Stereolithography is Fused Deposition Modeling (also known as FDM). FDM, trademarked and marketed by Stratasys, also uses the additive platform build concept. Rather than raw liquid or powder, FDM uses thermoplastic materials which are applied through a heated nozzle that places a single thermoplastic bead at a time. These beads fuse together and harden as cooled. The plastics used in FDM are known for their strength and high heat resistance, making them good for product testing.
* Perhaps the most similar to regular 2D printing is the concept of 3D Inkjet Printing. The only rapid prototyping technique that can print in multiple colors, 3D printing also uses a powder base material, but rather than sintering the powder, an inkjet releases a dot of adhesive mixed with coloring, allowing the layers to be built with colors. While the final model is not generally as strong as the other three techniques it is usually cheaper and faster and the colored prints allow for good representation of final concepts. Recently 3D printing has been used commercially to create personalized figurines from World of Warcraft and Rock Band avatar characters.

The primary advantage to additive fabrication is its ability to create almost any shape or geometric feature relatively quickly and inexpensively. We generally say that for a small part, you can’t beat the price to complexity ratio. However the overall volume within a single build is generally limited for AM and for larger parts we recommend milling.

Milling

Milling is best described as a subtractive manufacturing technique. Most often used in the creation of metal production parts, tools, and molds for virtually any industry, an engineer, or even an artist, counts this as a well-tested valuable method. More advanced Computer Numerical Control (CNC) milling machines, like the various additive manufacturing machines, use a 3D CAD file to create a physical reproduction of the digital model. Unlike AM, CNC milling machines can utilize an extremely diverse range of materials including:

* Metals
* Stones
* Woods
* Waxes
* Plastics
* Even Glasses!

Milling steel or aluminum is a common option to make durable tooling. And stone and wood are common for sculpture and historical restoration projects.

Where is this all going?

We are almost done with our “Almost Everything You Always Wanted to Know About 3D Scanning” series. Don’t be surprised if we add additional chapters now and then; the field is constantly changing and growing. We wrap up this series next with talking about the immediate future of these technologies, including desktop (or home) scanning and manufacturing.

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Thursday, October 28, 2010

3D Scanning Newsletter - October



This month's 3D Scanning newsletter contains the following stories:

Utilizing 3D Scanning for Historic Preservation: The Druid Hill Arch restoration project is a perfect example of how Direct Dimensions was able to completely document a historical structure in a single day.

Parametric Snowmobile Engine: University of Maryland Terps Racing team needed a snowmobile engine scanned and modeled to help them compete in a 2011 competition

Maryland State House: Unique medium-range 3D laser scanner gathers high accuracy dimensions for historic documentation

If you haven't signed up for our newsletter yet, you can do so here.

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Wednesday, October 20, 2010

Everything You Always Wanted to Know . . 3D Visualizations

Chapter 8: Using 3D Data for Visualization

While we touched on visualization, one of several downstream applications in Chapter Six, the subject is so comprehensive that it deserves a discussion of its own.

As our lives become increasingly digital and interactive (via the web, video games, and even television and our cell phones), we have come to expect ever more realistic interpretations of real world objects within this virtual realm. One of the best ways to perfect the digital form is to actually copy the shape of objects into 3D via laser scanning and digital imaging.

Visualization applications generally fall into the following categories:

* Animations - 3D digital movies made from computer models
* Renderings - 2D images made from computer models
* Direct 3Dviews - real-time interactive web-based 3D visualizations
* ShapeShot™ - real-time interactive web-based 3D facial images

Animations

When most people think of computer animation they think of the neat special effects in blockbuster movies and the animated explanations of complex events on the nightly news, such as train accidents. Yes - 3D models are frequently used for those types of animations. But often these animations are pure visualizations where the dimensional accuracy of the objects is less important – as long as it looks good.

Our brand of 3D scanning and modeling is more valuable when the quality of the models is critical, such as for museum objects, or military simulations, or for animating highly recognizable objects for tv commercials such as cars. These situations require accuracy and authenticity, which scanning provides, so the objects in the animations look as real as possible. Often real colors and textures are captured and applied to provide that much more realism.

We have created numerous 3D animations from our 3D scanned models for a wide variety of applications including illustrating complex medical procedures, forensic analysis, describing historic preservation sites, and even for Hollywood movies and commercials.



Renderings

Rendering is the process of creating a still image from a 3D model. High quality 2D renderings are often created from an existing 3D model that was originally captured for other purposes. These renderings can be used for graphical presentations, marketing, and even websites. For instance, if a product designer has created a hand-carved physical model for reverse engineering purposes, he can also use that same digital file to create awesome 2D images of his product for marketing graphics. The great thing about a rendering created from a 3D model is that it is highly accurate and quick to render out multiple lighting and background states to create multiple renderings without staging new photography shoots.



Direct 3Dviews

A Direct 3Dview is a fully-interactive real-time 3D presentation of a digital model in a virtual environment. This 3D model visualization can be displayed via a website, a PowerPoint, or even in a stand-alone format. The Direct 3Dview of your object can be used to create an on-line 3D catalog to allow web visitors to fully experience the product - virtually. Another great application is for 3D proofs of concept for a new design or invention in a collaborative viewing environment.

Features of the Direct 3Dview include:

* Smallest viewer on the web - the one-time plug-in is only 130KB
* Smaller digital file sizes = faster download times
* Easily integrates into web sites
* Viewer supported in e-mail as well as PowerPoint
* View file in actual 3D, not a series of images

ShapeShot™

ShapeShots™ are high resolution 3D snapshots of faces that are incredibly life-like. ShapeShot™ enables online personal interaction with amazingly real 3D avatars of you, friends, and family for social networking, online gaming, virtual collaborative environments, and fabrication of personalized consumer products.

New advances in 3D imaging technology have made it to possible to capture faces in a split second and receive an interactive 3D model within minutes with almost no effort.

Direct Dimensions is currently developing the ShapeShot™ concept. See www.shapeshot.com for more information.

From the Virtual to the Physical


The above examples are just a drop in the bucket when it comes to visualization applications. But what happens if you want to take your 3D model and make a physical copy of it? For instance, can you take your Guitar Hero avatar and get a physical 3D copy made? You can, and that process is called Rapid Prototyping or RP. Rapid Prototyping is just one of many technologies that fall into the “3D Printing” category and we’ll be talking about that next.

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Thursday, October 14, 2010

Case Study: Documenting Ancient Egyptian Artifacts

Sculptures in ancient Egypt were thought to grant eternal life to the kings, queens, and gods that they portrayed. The mystique of these eternal sculptures is just one of the reasons that we continue to be fascinated by the ancient Egyptian culture and the remarkable sculptures they left behind, many of which remain in museum collections around the world. Many museums consider their Egyptian collection among their most popular exhibits. The Tutankhamen and the Golden Age of Pharaohs, for example, is regarded as the most popular traveling exhibit in history.




Considered one of the finest Ancient Egyptian collections in the world, The University of Pennsylvania’s Museum of Archaeology and Anthropology has over 42,000 items in their collection. Direct Dimensions was approached recently by the University of Pennsylvania museum, known as The University Museum, with an exciting 3D project: the museum officials wanted to offer replicas of some of the most popular pieces for sale in the museum gift shop.

Given the well preserved condition of these original ancient artifacts, and the museums dedication to quality and authenticity, it was important that the replicas be made very precisely to the originals. The officials quickly realized that advanced non-contact 3D imaging technology would be needed to perform this task.



For example, with the age of the sculptures dating back to approximately 1300 B.C., it would not be possible to cast a mold off the pieces as this could damage the originals. Plus it was determined that some of the pieces would need to be reproduced smaller and larger than the originals, so direct casting would not work.

After preparing for the on-site effort at the museum, the DDI technicians scanned four different sculptures: the Amun, the Headless Princess, the Scribe, and a Kneeling King Tut. An articulating arm-based laser line scanner provided high accuracy and real-time feedback to assure complete capture before heading back to Baltimore to process the raw scan data.



For the post-processing, we used Innovmetric’s PolyWorks Modeler software to create highly accurate watertight 3D digital models of each of the ancient pieces. During both the scanning and modeling processes, specific attention was paid to fine cracks and other imperfections in the original pieces – qualities that would make the reproductions that much more accurate and realistic. Some of the models were also scaled to several different heights so that the gift shop could offer the reproductions at different price points.



The final digital models were formatted into STL files and fabricated using rapid prototyping to create high quality patterns. Then the museum arranged for a production fabricator to cast the reproductions in a high quality resin material.



The museum-quality reproduction sculptures are some of the most popular items in their gift shop and visitors are thrilled to bring a little piece of Ancient Egypt home with them.

If you are interested in purchasing a replication, you can call 215-898-4046.

If you would like to make museum-quality reproductions to raise funds for your museum, please contact Direct Dimensions.

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Thursday, October 7, 2010

ShapeShot at GBTC TechNite tonight!

Recently at Direct Dimensions, we've been gearing up to show off our new ShapeShotTM concept for GBTC Technite 2010 and the Hottest Tech in Town competition.



Technite is a wonderful annual event held by the Greater Baltimore Technology Council that highlights all of the amazing work tech companies are doing in Baltimore.

This year they are also holding the "Hottest Tech in Town" competition where fifteen technology start-up finalists were chosen from an applicant pool of over forty-five applicants. The ultimate winner will be chosen by a combination of internet voting and a judges panel.

Direct Dimensions, showcasing our ShapeShotTM Technology, is excited to be one of the finalists. The event is tonight and voting continues until 6:30pm. Vote for Direct Dimensions HERE.

If you are attending TechNite this evening, make sure and stop by and get your ShapeShot. We are also launching a new app for Android so you can have your ShapeShot in your hand within 2 minutes!

Check out this video, made by Direct Dimensions Engineer Greg Chaprnka, showing the incredibly realistic and incredibly fast ShapeShot process.

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